![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8OvAP3tFIkAV182B-AZOSCtQjB7rLOBjibkO0sZ3d5ZOd8fI-bxbu28RIku2TmUJTzHzY0Rw7wTvg7QB89HKjPfXZmcx9QgJx-ggjMUv1pC-iW_tbv2ublTQyzIX4ki6klb0pB9_DRh4/s400/02+-+assignment+1+-+morph+2.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaGxaXPniVbOxGBZQ2Ry5iEaPuXs89kVpExRU0t_oTSyLZ4kyYsCJvGoBFNh0R1fQGHWKY8p92Rlt5BNwv91U76LFzkXWJw-iq32W6sKiIxHjRtx0y_OH5_t3GPjczHFKDZxJo0fwRVIM/s400/01+-+assignment+1.jpg)
<------------- This is the start of my transformation/morph project. I used the concept of a woman's body; eventually, it turned into two snakes. I used the 'curve' tool to create the snake like lines, and modified the heights of some of the lines using the 'channel box/layer editor'. Finally, I used the 'loft' tool to give it a surface.
The transformation. --------------->
I used the 'NURBS plane' tool to create a surface in between my two snakes. I then used the 'Universal Manipulator' and the 'Soft Modification' tool to morph these structures to create shelter and seating. Finally, I used 'NURBS cube' to create more seating.
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